Ghired is pretty impressive by himself, producing a respectable 4/4 token when he enters the battlefield and populating when he attacks, so with just Ghired out, your first attack will be a total of 10 damage
The weakness of a deck reliant on its commander is simple: It needs the commander in play, or it wont win
Opponents won't lose life even if you control eight or more artifacts.

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Later in the game, Stax grows weaker as opponents draw removal and can leave you defenseless
In Commander we should always have a Dragon to behold, which will net us a Treasure, and we should be able to grow this Human Druid to a must-answer threat pretty quickly