The win animations in particular are extremely fun to watch even when you are playing one game after the other
all other monsters on the field become that Attribute until the end of this turn
Players need to handle the encounter card bad they receive every turn---could be an enemy to fight, something restricting your play options, a damaging skill test, or something worse---and also make progress against whatever the scenario goal is, all in the span of three actions
Chart shows the price of Miraidon [Holo] #80 at the end of each month going back as long as we have tracked the item.
Its attack itself, Spooky Shot, does 100 damage, which will overpower all but final stage Pokmon in one hit
These are ultimately fun extras, after all