Completing a dungeon will also allow specific ability text on other cards to be used, with Gloom Stalker and the very meta Dungeon Crawler revealed as two such cards that gain benefits from a completed dungeon - double strike and the option to return to the player's hand from the graveyard respectively
Cards like Possibility Storm, Grip of Chaos, or Warp World dont just make it harder for opponents to think ahead: They make it essentially impossible since they completely randomize several aspects of the game
Beyond being a massive threat that can one-shot opponents, Blightsteel Colossus is also incredibly difficult to get rid of
These are the Straw Hat Crew, Worst Generation, The Seven Warlords of the Sea, and Animal Kingdom Pirates
It is sort of evergreen in that you should expect to see it in new multiplayer sets, but not to the degree of keywords like trample or vigilance
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