I wouldnt push this point too hard in non- Ikoria formats, but I might consider 14 or 15 over 16-lands occasionally, particularly in something like mono-red aggro where I wouldnt have to worry about hitting 8/8 color minimums
Phantom Train Rating: 6/10 Trample and the ability to grow as large as you want are enough to like Phantom Train, despite it being a vehicle
It really drives home just how unnaturally agile a creature is
Having access to a flexible removal engine like this can easily win you grindy games, and youll always have the scale up and swing plan in your back pocket
Wandering Archaic / Explore the Vastlands In my opinion, the Wandering Archaic side of this card is the high value play
If some of the creatures are illegal targets as the second triggered ability tries to resolve, the original distribution of counters still applies and the counters that would have been put on illegal targets are lost