La Jinn the Mystical Genie of the Lamp X DARK Level 4 [ Fiend / Normal ] ATK 1800 DEF 1000 A genie of the lamp that is at the beck and call of its master
This guide will teach you the basics of the deck in terms of combos and plays and hopefully will make the idea of learning this deck a little less daunting
This allows you to keep recovering your Guiding Ariadne that are destroyed or it gives you the ability to Pendulum Summon more monsters, rather than being confined to zones Link Monsters point to
I should also mention the Deck previously got a Link-2 in 2019 in the form of Mermail Abyssalacia, which wasn't too relevant to Atlantean Mermail until the modern builds since it can trigger Atlanteans on the opponent's turn and search for your Mermails, and it can also climb you into the Link-3 Mermail King - Neptabyss, who gives your WATER monsters it points to some targeting protection, and lets you take an Abyss- Equip Spell from your Deck or graveyard and either add it to your hand or equip it to this card each time a WATER monster is sent to the graveyard to activate a card or effect, working with the new Abyss-sting Triaina for an archetypal Premature Burial
Combined with the Quick Effects of Number 81, detaching Derricrane gives you some reactionary spell speed 2 destruction
Ghost Belle can serve multiple functions, such as stopping a Yummy revival, Dracotail trap, Called By, and other graveyard recursion effects