One of my favorites being the card art for Melody, Sing-Along which both sets a scene and captures the essence of the hero
How often are you not able to counter an important spell because you don't have the mana you need open (or in the right combination of colors)
Alaynas description of the process involved with the middle three lands made me immediately think of the famous Sherlock Holmes quote about horses: Dangerous on both ends, and crafty in the middle. How many times, in both Commander deck-building and gameplay, do we know what to expect at both the beginning and the end, yet its the questions in the middle that seem to be the most intensive
TAP: Pay 1 life to destroy target black spell, simple and highly effective, just make sure to keep it alive as it was just a mere 2/2
TYPE Sorcery ABILITY Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library
It was created as a prize for a 1998 CoroCoro illustration contest, with only around 39 copies ever distributed, and the graded example that sold is the only known PSA 10 in existence