View as Gallery View as List UR Ultra Rare UR Ultra Rare C Common C Common C Common C Common SR Super Rare C Common SR Super Rare C Common UR Ultra Rare SE Secret Rare STAR Starlight Rare UR Ultra Rare SR Super Rare SR Super Rare SR Super Rare C Common C Common C Common C Common SR Super Rare SR Super Rare UR Ultra Rare C Common SE Secret Rare C Common SR Super Rare C Common C Common UR Ultra Rare C Common SR Super Rare C Common C Common C Common SE Secret Rare SE Secret Rare SR Super Rare C Common UR Ultra Rare SR Super Rare UR Ultra Rare SE Secret Rare STAR Starlight Rare UR Ultra Rare SE Secret Rare UR Ultra Rare C Common SE Secret Rare STAR Starlight Rare SR Super Rare SR Super Rare SR Super Rare SR Super Rare C Common SR Super Rare C Common C Common C Common SR Super Rare SE Secret Rare C Common C Common C Common C Common UR Ultra Rare SR Super Rare C Common C Common SR Super Rare C Common C Common C Common C Common C Common C Common C Common C Common C Common C Common C Common C Common C Common C Common C Common C Common C Common C Common SE Secret Rare UR Ultra Rare UR Ultra Rare STAR Starlight Rare UR Ultra Rare C Common SE Secret Rare C Common SR Super Rare SR Super Rare SR Super Rare SR Super Rare SR Super Rare SR Super Rare SR Super Rare STAR Starlight Rare Numbers Eveil X SPELL If your opponent controls a monster(s) Special Summoned from the Extra Deck and you do not: Choose 4 "Number" Xyz Monsters from your Extra Deck with different Ranks, plus a 5th "Number" Xyz Monster whose "Number" value in its name equals the combined "Number" values of the 4 other monsters, Special Summon that 5th "Number" monster (this is treated as an Xyz Summon), and attach the 4 chosen monsters to it as material, but you cannot Special Summon monsters, except "Number" Xyz Monsters, while you control that face-up monster

You would pretty much never want to do thisBut, if your opponent has 3 demons in play and casts Psionic Assault on you, you could use this on your expended Markus, Watch Captain to break it and return it to hand
Then, it has both trample and hexproof, ensuring that at least some damage is going to slip through your opponents defenses, and making it awfully difficult to remove outside of combat
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Card Name Mana Cost Type Creature Horse Mount Rarity Rare rules Text Ward Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.Saddle 4 P/T Number 15 Language English Legal Formats Alchemy, Brawl, Commander, Competitive Brawl, Historic, Legacy, Modern, Pioneer, Standard, Timeless, Vintage Rulings (2/7/2025) "Saddle N" means "Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn
Plasma is regarded by many as the current BDIF (best deck in format), and for good reason