Having two-drops that multipurpose as lategame bombs is a bonus that control decks can use to gain great advantage
Its not a good card, but thats wheeling the wheel baby
Players of the game will note that it costs Five to play, making it a semi-high cost card to use, but certainly achievable particularly after a few rounds of clever play
Only about half of those are actual clerics though, so a deck built around Minwu's going to have to scrap together some other clerics to make everything work, but if the engine gets doing, Minwu and a party of clerics in play can absolutely pop off
Every pack contains a total of 1012 Traditional Foil cards
Urza's Command can drop the power of other player's dorks out of nowhere, make a Powerstone, make a tapped Construct token to win the game, and then scry and draw, so I think that the Construct and scry and card draw are the default here, and that's pretty good for four mana instant speed