Theres an increasing amount of Artifacts you really dont want to see hit the battlefield
While it isn't the best Zombie-focused precon, Grave Danger offers great value for casual play and gives you something great to start off with and learn more about the graveyard and strategies around it
It does not prepare the targeted champion though
4 Elementals are really wonky as a tribe, their strength lies in individual cards, it's not enough to give them a general/banneret/land to enable tribalplay
While we don't believe for a second that this is what'll be the norm for 2022, it's still a disconcerting sell from a company that's making money like never before in a game with constantly elevating costs and a worrying trend towards oversaturation and power creep
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