It doesn't sound like a lot, especially when you have cards like Keeper of the Accord, which can do similar things every turn, but consider this: the land doesn't have to be a basic Plains, and it doesn't have to enter tapped
Each of these "Designing for" articles follows a similar structure
Now it mostly sees play in EDH, where decks have abundant mana to cast it and aristocrat decks enjoy the powerful drain ability to close out games
Since youd always play it as the front side, everything else is pure upside, even if transforming this noble is a little bit on the costly side and Shiva wont always be that effective
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