Our MTG colors guide has more detail, but here's a rough idea of what each color is best at: White - protection, small creatures, life gain Blue - card draw, counter spells, hard-to-block creatures Red - fast creatures, direct damage, temporary power Black - removal, sacrifice, reanimation Green - ramp, big creatures, enabling other colors It's quite easy to figure out what colors you want to play, but figuring out how many colors is more of a challenge
For six mana, you get a 6/6 Artifact Creature with both deathtouch and lifelink
Unless, of course, youre in a self mill deck
Double-Faced cards make its return to Magic: The Gathering with this set
The phrase 'fetch land' refers to a non-basic MTG Land card that can be sacrificed to search your library for a specific land
Released in 2011, Cardfight