Then in Nightmare Troubadour make a room and enter the room with Spirit Caller
During your 3rd end phase after summoning this card, destroy this card
This might be one of the most nostalgic trap cards in Yu-Gi-Oh, right up there with Magic Cylinder and Mirror Force
and if you do, draw 2 cards
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However, although its attack power is quite weak and its defense is decent, the difficulty is that in recent duel environments, destroying it with effects or sending it to the graveyard is a daily routine even if it is not a battle, so it is difficult to last for a long time