Once Gardevoir is in the field, it basically allows the player to attach as many Psychic energies from the discard pile as they want at the cost of placing 2 damage counters for each energy attached this way
If the target permanent is an illegal target as Eject tries to resolve, it won't resolve and none of its effects will happen
Each creature you control gains trample and gets +X/+0 until end of turn, where X is the amount of excess damage dealt this way
Players must use a Tart or Sweet Apple to evolve it into Flapple or Appletun, respectively, showcasing one of the game's many creative evolutionary mechanics introduced in Pokmon Sword and Shield
The only real problem with building an Edgar Markov deck is that he previously cost you as much as pretty much any precon by itself
Not only have there been more sets than many players can keep track of, but Secret Lair crossovers are popping up non-stop