Because of how focused this gameplan is, there's very little interaction in the deck, especially in Game 1
Cultivator Colossus also works particularly well with landfall effects like on Tatyova, Benthic Druid and Aesi, Tyrant of Gyre Strait that let you draw a card when a land comes into play
Insane Value for Just 1 Mana Paying a single blue mana to draw 3 fresh cards is an unparalleled effect in Magic's history
Thats why Im not a big fan of blockers in this deck but you can try, its the more popular version of the deck
Then you bounce all dorks to all hands, so it's an Evacuation for one more mana
If the number of differently named lands you control changes while activating mana abilities (probably because you sacrificed one or more lands), the cost to activate the ability remains what you previously determined