In that sort of a role Remand is the vastly more desirable card, you want countermagic to deal with stuff cheaply and efficiently, you play card advantage spells to provide the late game inevitability and so you are just harming your own disruptive power by trying to combine the two into one overcost card
King Suleiman ($161) King Suleiman was probably quite good when it was first printed, and djinn/efreets were more common to see, but these days its just pure nostalgia (and Reserved List, obviously!)
On mobile, redeeming the codes is a bit trickier
Number Three One of the few squirrel cards to actually make it into serious tournament play
This premium marrs a game we all love deeply by reminding us that, at its core, it is just business
They are: creature, land, instant, sorcery, artifact, enchantment, planeswalker, battle, and kindred