Magic: The Gathering Fallout brings a dystopian, post-apocalyptic atmosphere to Magic: The Gathering that hasnt been seen in any of the games core expansion sets
Removal Mono-blue is a little light on removal options, but Reality Shift and Ravenform are pretty good and Aetherspouts can stave off an alpha strike pointed in your direction
Preventing a variety of creatures from blocking is a cute tack-on, but what you want to be doing shortly after you cast a huge card is stabilizing, not immediately start racing
You're in the right colors to either tutor or rummage your way into what you're looking for in your graveyard quickly as well with things like Entomb and Faithless Looting
It also matters for cube, where balance often depends on testing the same card across several drafts before deciding if it deserves a permanent slot
Sure, effects like this have existed before see [[Axis of Mortality]] but this is the first time we get it on a Legendary Creature