If an opponent doesnt make a play worth interacting on, you instead can leap ahead with Memory Deluge or Thirst for Discovery on their end step, which easily digs you to your monster threats or situational blowouts like Blood on the Snow
As a four-mana aura, its good that you can technically use it in a fair way, slapping it onto something as a response opponents removing a different creature (or wiping the board)
The Infinity Stones It almost doesn't matter what the harness abilities on the Infinity Stones are
Foreboding Ruins itself is neither a Swamp nor a Mountain, even though it produces black and red mana, so you can't reveal one to satisfy the ability of another
Seeing this on the board in 1-on-1 is a problem, and its still important in multiplayer
Eladamris Call In what may be the most basic non-permanent creature tutor, Eladamri's Call functions as a Demonic Tutor for creatures only, in that its a 2-mana spell to fetch something specific from your library