If youre okay with that and can include some protection spells (like Ensnaring Bridge), youll be good to play this deck but its certainly something to consider before building it
The Immortal Sun Like several other artifacts in this ranking, The Immortal Sun earns its place not just by its card-drawing effect (which, if taken in isolation, isnt that great for a 6-mana artifact) but by the whole package it provides
Sorceries and instants also tend to be especially impactful on a board state when used to their fullest capabilities, so being restricted to one or both of these card types is hardly an issue for most Commander players as you can either catch up or race ahead as needed
(Also, two quick balls?) I guess I could edit it but then the pie chart would be messed up You could add a copy of Ball Guy for fun
It will likely be years before another card like these will pass our way again, but never forget: The pendulum swings both ways
That pairs delightfully with its tokens, which protect the crown or easily steal it back thanks to flying