Another strength of the deck is that while your opponents will often be fiddling around with low ATK point monsters that have useful effects you'll be stomping on their monsters with your huge beaters that also happen to negate those very same effects
Turbo Duel: Spell cards are replaced with Speed Spells, some new traps are added, and you play using a constant Field Spell card called Speed World 2, which has the following effects that you can activate if you have a Speed Spell in your hand: 1
Immediately after this card resolves, Xyz Summon 1 Xyz Monster using all the Summoned monsters (but no other monsters) as Materials
Crow tunes "Blackwing - Calima the Haze" to "Blackwing - Gale the Whirlwind" to Synchro Summon "Blackwing Armor Master" (2500/1500) in Attack Position
You cannot conduct your Normal Summon for the turn, which makes it less practical in decks that rely on it
2 Regenesis Kashtira Kashtira Comes Back For Revenge The cool thing about some archetypes is that they can remain in the meta long after their decks have been power crept