It may cost one mana but it is not the ideal turn one play, just better than doing nothing
Further down the list is the other big threat in the new energy colors that is worth paying out the high energy bills for, Salvation ColossusSalvation Colossus
The Electromancer and the Familiar are both useful for making the hand cycling spells easier to cast and Baleful Strix is just a useful deterrent to have flying on the battlefield
Deck contains 1 invalid cards for this format: Rith, Liberated Primeval (DMU) Main 60 cards (27 distinct) Lands - 24 Main 60 cards (27 distinct) Lands - 24 Simulating MTG Arena Best of 1 starting hand (Simplified, true algorithm in MTGA not revealed by Wizards yet) Add at least 100 different cards to your collection and set it as your Compare Collection on the manage page to see what cards from this deck you are missing
One of the biggest downsides of playing Treasure Hunt is that we can't really play non-lands apart from Treasure Hunt and a couple of copies of our finisher since hitting them with Treasure Hunt would fizzle our combo
A Voltron build would be more appropriate here, stacking auras and equipment on your commander and beating down