This archetype is even more likely to spill into three, four, five colors than the one above, but it is extremely powerful for its diversity and has very nice payoffs
Since your opponents see the second Reckoning coming, theyre forced to play slowly so you dont get another great wrath, giving you a chance to get ahead
Bloomburrow itself is a very two-color centric format, with some slight splashing, so doing more gifting of treasure would have been hard to pull off in such an environment
Sagas in Sigurd's colors that work especially well with this effect include Elspeth Conquers Death, Fable of the Mirror-Breaker, and There And Back Again
In the right build, youre going to get a lot more out of this late game where life totals actually matter which I find they do in the current EDH metagame
Dihada costs 4 mana to cast, and you have 10 creatures for 3 mana or less, so Id goldfish a few opening hands just so you know what a keepable one looks like