I wanted to give this award to either Lost Remover or Dawn Stadium, but once I really looked at the card art I knew there was only one winner
Your opponent basically had to pay two extra mana for their removal spell
It's not a strategy for the faint of heart, and because it requires so much resource investment, it's usually not a good plan to split the difference with another mechanic
I pulled just 3 of them this time around, slightly less than with Chaos Rising
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With our usual caveat that this is not investment advice ( always do your own research!), it's very obvious by now that Edge of Eternities in general, and the Counter Intelligence Commander precon in particular, care a lot about charge counters