The six Basic Energy types Grass, Fire, Water, Electric, Fighting, and Psychic are exclusive to each of their associated Energy requirements
Classic artifact lands like Seat of the Synod or Great Furnace are also excellent because they come in untapped and fuel all your artifact synergies without costing you deck space
A monster type with a lowercase t refers to a monsters primary classification as a form of monster card
And clearly fans and collectors think Meowth ex is worth packing come Pay Day
Whether youre focusing on a single powerhouse or a synergistic group, this strategy can lead to more consistent and effective gameplay
Exiling them and countering them are both very effective, as anything prevents them from using their abilities