The 3/3 it creates initially makes that Saddle 5 easier than it looks, and even if you never use it, this is a big problem for your opponent to deal with
this card will end up broken somehow
, : Untap another target creature or land you control
But I could immediately see that a tremendous amount of time and effort went into fine-tuning every detail about Commander 2016 when the decklists were released
Starting with the Alara block, booster packs for both Core Sets and expansions began to contain 1 land, 10 commons, 3 uncommons, either 1 rare (7/8 chance) or 1 mythic rare (1/8 chance), and either a tip card (which explains the new rules in the set, such as exalted in the Alara Block or Infect in the Scars of Mirrodin Block) or a token (which is of a type produced by a card in the set)
Does the thought of going wide indefinitely excite you