Now you can use either card to make your abilities trigger an extra time, adding a layer of resiliency and consistency to your deck that wouldnt be there if you just relied on Elesh Norn
Obviously its bad against the Simic decks, but thats why its been getting ignored as a sideboard staple
This was introduced in a later print of the cards, so collectors rate the shadowless cards as being rarer and are more sought after
Maybe you target The Ur-Dragon after your opponent has cast Crux of Fate, for example
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The fact is that in the very late game, Urza creates arbitrarily large constructs that have menace, and he keeps coming out for only three mana no matter how many times they have been removed