Grasp of Fate Grasp of Fate is much more efficient than the traditional Oblivion Ring since it strikes all three of your opponents at once, making this a removal spell tailored to Commander
This deck is not sleeved and does not include tokens
Commander Familiars The Familiars from the original Commander Legends are quite potent for many Commander decks, but in particular Anara, Wolvid Familiars and Esior, Wardwing Familiars abilities will work nicely to protect a Background commander
Quick Draw is another new commander deck, one that takes the classic blue/red mana sorcery deck and gives it a western twist
Credit: Wyrd Games Nerfs Some bad news: Piglets have been locked to Minion (3) instead of (4) for production reasons, apparently, which is kind of an annoying reason to nerf Sooey
But by that point, their dwindling mana pool will hopefully have given you enough of an advantage to win