Feed the Swarm | Secret Lair x FINAL FANTASY: Game Over Silence | Secret Lair x FINAL FANTASY: Grimoire Forge Anew | Secret Lair x FINAL FANTASY: Weapons While each of these reprints has been given a new Final Fantasy-themed lick of paint, theyre mostly fairly unexciting
Bouncing a damaged Kronk or The Prince, Never Gives Up can be a great way to heal them so they can be played again, while bouncing a shifted Hercules or Cinderella will always give you two cards back, and even allow you to add one of them to your inkwell if you're in a position to play the Floodborn card for full price
Additionally, while The Queen's Castle only costs four ink to play, it will give two lore and has a defensive willpower of seven
By participating in one of these events, you'll receive a Despark or Culling Ritual promo card
Keywords such as Challenger - which boosts their strength when they attack - add to their imposing presence on the table
This deck has all the makings of a typical ramp deck, with early-game cards to help you get ahead on ink and bombs to dominate the late game