Norika Yamazaki, the Poet does require you to build your deck thoughtfully to get the most out of her

Example Decklist: Imskir Iron-Eater in Commander Imskir Iron-Eater | Illustration by Xavier Ribeiro Commander (1) Planeswalkers (1) Creatures (35) Goblin Engineer Goblin Welder Iron Myr Marionette Apprentice Myr Retriever Leaden Myr Ornithopter of Paradise Ancient Cellarspawn Junk Diver Scrap Trawler Scrap Welder Slobad, Iron Goblin Foundry Inspector Frogmite Jhoira's Familiar Refurbished Familiar Ruthless Technomancer Solemn Simulacrum Karn, Legacy Reforged Goldspan Dragon Mishra, Tamer of Mak Fawa Pyreswipe Hawk Wurmcoil Larva Wurmcoil Engine Frogmyr Enforcer Furnace Hellkite Meteor Golem Myr Enforcer Phyrexian Fleshgorger Sojourner's Companion Threefold Thunderhulk Chiss-Goria, Forge Tyrant Triplicate Titan Metalwork Colossus Mycosynth Golem Instants (5) Deadly Dispute Bedevil Big Score Bottle-Cap Blast Pyretic Rebirth Sorceries (6) Annihilating Glare Hell to Pay Molten Duplication Trash for Treasure Scrap Mastery Their Name Is Death Artifacts (14) Sol Ring Collector's Vault Ichor Wellspring Liquimetal Torque Oni-Cult Anvil Cloud Key Cranial Ram Thran Dynamo Krark-Clan Ironworks Mystic Forge Nettlecyst Demonic Junker Spine of Ish Sah Excalibur, Sword of Eden Lands (38) Mountain x11 Swamp x11 Blazemire Verge Command Tower Darksteel Citadel Dragonskull Summit Drossforge Bridge Great Furnace Haunted Ridge Inventors' Fair Mount Doom Power Depot Scene of the Crime Smoldering Marsh Sulfurous Springs Takenuma, Abandoned Mire Treasure Vault Vault of Whispers With our commander being Imskir Iron-Eater, the main focus of this deck will be getting massive and expensive artifact creatures onto the battlefield

Follow Draftsim on Facebook for occasional posts when Arena spits out free gold or gems
And at our end step we can pay as much energy as we want to create an X/X Vehicle token with flying and crew 2, where X is the amount of energy we spent
The reprint features Nidhogg dominating Hraesvelgr, which makes perfect sense given that the deck features references to Final Fantasy XIV s Heavensward expansion, but it really doesnt add any value to Yshtolas gameplay
The ability to bounce any permanent allows decks to cover their bases, gives you the option to position things early or in a waiting game by bouncing a land and it makes sure that you'll get to trigger the discard effect