In formats like Commander 1v1 and Brawl, its an interesting strategy, but in a 4-player commander game, the risk of getting your commander preemptively removed is relatively lower
The Warped Space side, costing 4RR, offers a more exciting payoff, but still at a steep price
I found an instance of it all the way back in Antiquities , one of Magic's earliest expansions, on Jalum Tome
Boromir, Warden of the Tower Im usually not a fan of commanders that want to sacrifice themselves, but Boromir, Warden of the Tower has an important ability that automatically counters (a white counter?!) some decks' entire strategy
Due to all this flexibility, I wont be surprised if this is the most-played Commander in the set overall when the dust settles
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