Playmaker mutters that this is a problem, and Ai adds that if they don't destroy those two monsters, their attacks won't get through (in the dub, Playmaker criticizes Bohman's imagination, Ai is silent)
That Pokmon is no longer Asleep, Confused, Paralyzed, or Poisoned, or anything else that might be the result of an attack (just as if you had evolved it)
Typical sideboard cards include color-hosers, cards that are strong against a certain color or colors but fizzle when matched up against a deck without those colors
Trusted traders or players
The mechanic is already a solid one for a table looking for fun and adding power and trample to creatures attacking your opponents is a great way to encourage your opponent's saboteur effects
For example, that Spell Card there is called Dark Hole, and it destroys all monsters on the field, on both sides