Now, of course, everyone has forty-seven better things to do without even involving colored mana, and not all of them are restricted, so almost no one goes to the Vault any more
There are plenty of entertaining strategies when youre playing around with the common and uncommon cards, like great goblin synergies with cards that boost every goblin on the board, the joy of rolling a die and hoping for the best outcome to get the most out of specific cards, and even just a far stronger set identity than were used to
It gives all of your creatures a +1/+1 boost and adds deathtouch too
Cards like Ghostly Prison and Propaganda force your opponents to pay extra mana if they want to attack
That being said, however, its obviously not the easiest card to read
Creative Energys bringing the heat