Once a card is turned, it won't affect the game anymore, and it would be a shame to waste something you might need later
Its a perfect setup to grab a friend and jump straight into a duel between Light and Darkness, Final Fantasy style
That gives us bird powerhouses like Derevi, Empyrial Tactician, Falco Spara, Pactweaver, and the bird of birds, Birds of Paradise provides us with access to birds-matter staples like Soulcatchers' Aerie, Flurry of Wings, and Tawnos, the Toymaker and, of course, green brings some of the best land ramp and landfall cards, with staples like Scute Swarm and Tatyova, Benthic Druid: And that's just looking at existing cards Final Fantasy has a good chunk of new bird and landfall toys to play with
The vine surges across Lorcana, and in an effort to suppress it, Elsa cant control it
Send him out to challenge or quest, then start drawing cards to gain more lore
Ironically, these cards work so well together