- 1 token or art card
Against aggressive decks like Mono-Red, a creature of that size is impossible to attack into
You solved one of the biggest mysteries this hobby has seen in years
This card was banned during the Duel Monsters era due to this interaction but has since become less powerful due to the abundance of effects that can be activated in the graveyard
Here is a very general overview: White (Plains): Focuses on order, protection, justice (like exiling opposing creatures) Blue (Island): Specializes in control, card draw, and manipulating the game (like countering spells)

Add: Exemplar of Light, Resplendent Angel, Valkyrie Harbinger, Sanctuary Warden Arcane Signet, Talisman of Hierarchy or Mind Stone, Orzhov Signet, Wayfarer's Bauble Phyrexian Arena, Court of Grace, Mask of Memory, Collector's Vault Skullclamp or Transmogrant's Crown Knight of the White Orchid with Sunlit Marsh, Palace Jailer, Midnight Reaper Plumb the Forbidden, Night's Whisper, Read the Bones Cut: Dragon Throne of Tarkir, The Pandorica, Halo Fountain, Entreat the Angels Unmake, Fate Forgotten and Isildur's Fateful Strike Legion Angel, Serra's Guardian, Emancipation Angel, Hailstorm Valkyrie, Vengeful Reaper Boon-Bringer Valkyrie, Seraph of the Scales, Angelic Skirmisher Season of the Burrow and Season of Loss Some land upgrades to consider that are within the budget for the manabase: Caves of Koilos, Fetid Heath, Shineshadow Snarl, Great Hall of Starnheim, Tyrite Sanctum, Vault of the Archangel, Soulstone Sanctuary, Path of Ancestry I hope this advice is helpful and I offer more if you're interested, about the potential adds/cuts I've suggested
