The only difference, in terms of gameplay, is that they are considerably more powerful than their regular counterparts
PLANECHASE The Caldaia Enigma Ridges Esper The Fertile Lands of Saulvinia Ghirapur The Golden City of Orazca The Great Aerie Inys Haen Ketria Littjara Megaflora Jungle Naktamun New Argive Norn's Seedcore Nyx Paliano The Pit Riptide Island Strixhaven Ten Wizards Mountain Towashi Unyaro Valor's Reach The Western Cloud The Wilds The Aether Flues Bloodhill Bastion Chaotic Aether Gavony Glimmervoid Basin The Great Forest Grove of the Dreampods Hedron Fields of Agadeem Isle of Vesuva Jund Kharasha Foothills Krosa Mutual Epiphany Orochi Colony Panopticon Planewide Disaster Reality Shaping Selesnya Loft Gardens Sokenzan Spatial Merging Stensia Stronghold Furnace Truga Jungle Turri Island Undercity Reaches
Cards that were previously legal in the format had the regulation marks, G, H, and I
Pokemon BREAK are a dynamic variant of regular pokemon cards from the franchise's TCG which enable a trainer to play another stage on top of basic, stage 1, or even stage 2 pocket monsters for often more hp and always a powerful new move or ability
This makes cards with keyword ability very difficult to block
As for creatures, Burn has a few small but aggressive cards to offer, with Monastery Swiftspear being a star