If you play Duckburg Funsos Funzone and move a character the same turn, youll be able to accelerate a character out for 2 Ink less
When this happens, each Character deals damage equal to their strength to the other Character
This could set up an incredible turn where you exert your board to bring something scary back, and still have all your ink left to play another big action or character
Characters with Ward like Jetsam, Riffraff and Flotsam, Riffraff (if you have Jetsam in play) are particularly sticky , while Evasive characters like Don Karnage, Prince of Pirates and Wildcat, Mechanic can be hard for your opponent to remove
[16] You can have any number of Characters at a Location
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