For example, if your commander has the ability to gain a lot of life, you might build a Commander deck with cards that benefit from maintaining as high a life total as possible, and focus on out-enduring your foes - or you might use your life total as a resource, burning through it to fuel powerful abilities and relying on your commander to keep yourself from succumbing
Although you cant access any of the games powerful on-play effects when you search out a Pokmon via Nest Ball, you still get the benefit of having a Pokmon out and ready to evolve or use any Abilities that dont require they be used upon being played from your hand
Equipment adding types isn't unheard of - Brotherhood's Regalia makes the creature an Assassin, for example - but it is uncommon enough to mean this could well see some play beyond Final Fantasy's Limited environments
There are so many ways to deal tiny damage to everyone (Impact Tremors) that this ability will absolutely floor everyone brave enough to stand up to you
Automated Growth: For high-volume businesses, manual ordering is a bottleneck
Basic Grass Energy 278/193 Energy cards have, per tradition, almost always been included in the Hyper Rare cards' club, where two types of Energy can be found as Hyper Rare cards