As Doom tokens are added to Agendas (either through a token being added at the end of a round or from cards that add them), the game gets more and more dangerous for the players
The design team (Brian Tinsman, Bill Rose, Mike Elliott and Brady Dommermuth) started their design by exploring existing Japanese mythology
Your non-permanents that create tokens include Secure the Wastes, Call the Coppercoats, Heroic Reinforcements, and Martial Coup
Stromboli untaps, plays a land, and adds to his pressure by slamming one of these down: Wait
they're often empty-handed by turn 4, so Hazoret is rarely locked out of combat
In favour of the addition of this two cards I had to remove a copy of Solemn Judgment , and one Chiron the Mage