With each new expansion, Pokemon TCG Pocket continues to expand the types of cards it offers players and has been building a robust catalog for the game's meta to develop around
You can play it tactically and stop someone Demonic Tutoring their winning piece, or you can be evil and stop a mana-starved player from finding lands off their Cultivate
Originally there were no "Majespecter" monsters for your Extra Deck, in Phantom Nightmare you'll find two
A Grass-type card, Gloom can use Inviting Scent to switch in one of your opponents benched Pokemon to the active spot, or deal 20 base damage with its Leaf Step attack
The answer to the question of how many lands you should run isn't really as absolute as my admonition to run 40 lands: instead, it depends
One popular way to use it is in response to a tutor, allowing you to get some extra mana to cast whatever card youre getting to your hand