At Chicago 1997, many players with pre-Cursed Scroll / pre-PT Jank "Gun" decks thought they were on the same page as the Tongos
Team Goldmaw Champion Govern the Guildless Graverobber Spider Grizzled Wolverine Groundling Pouncer Hagi Mob Harsh Deceiver Heir of Falkenrath Horizon Seeker Infernal Spawn of Evil Instill Energy Jaya Ballard Avatar Kami of Jealous Thirst Kirol, Attentive First-Year Knight of Valor Knight of the Skyward Eye Kozilek's Translator Krallenhorde Killer Leather Armor Licia, Sanguine Tribune Locus of Enlightenment Locust Swarm Magda, the Hoardmaster Mana Bloom Mobile Fort Momir Vig, Simic Visionary Avatar Nature's Chosen Paladin of Prahv
You can burn a 'walker and shoot a dork, and so forth
Obviously that all gets thrown out if you play a desert-centric commander like Yuma, Proud Protector or Hazezon, Shaper of Sand, but its better to analyze these cards on their own and not in the context of an individual card that makes them much, much better
We all know that the best Mill Commander cards are the ones that give you a lot of value straight away, or slowly chip away at everyone around you over the course of the game
So a similar strategy to the previous commander can be used for this deck