He's five mana for a smaller 3 loyalty, and his +2 will blink something out and then recur it in your end step, so it's a slow blink
But the real reason Bruvac is so powerful is that theres an entire class of card, all of the variants of Traumatize, that makes an entire player's deck go poof when resolved with Bruvac in play
Its standard artwork helps it perfectly catch that Fallout flavouryou can practically imagine the V.A.T.S
A good goal for our Muldrotha deck is to consistently cast a ramp spell in the first 3 turns of each game
For example, it works quite well in some creature matchups thanks to Conflagrate, Darkblast, sideboard creature removal, and spam of blockers
Heliod distributes +1/+1 counters on creatures or enchantments you control whenever you gain life and can give a creature lifelink for to help you consistently find those lifegain triggers