Today we have the first batch of previews of spoiler season for the Final Fantasy set, our missing mechanics, cards for all 16 games including some legends from most of them, and more
So I'm going to rank all ten Companions from worst to best by balancing what you're getting by having a Companion with what you're losing by building your deck to allow it
Image via DailyMTG.com Most playtest cards, including the current form of Magic ones, are just mechanics on a psuedo-card-frame template, with some sort of confidential or NDA on them, and thats about it
Finally, there are four promo cards included
The big spell archetype has felt quite real, and many cards that looked like filler (i.e., Sahagin) have overperformed my expectations
The only stand-out about it is that its lifegain ability probably has the slightest bit more use in a white deck, so it gets to outrank the Farmer by the slimmest margin