(Amber + Sapphire) The Queen Commanding Presence and Gaston Intellectual Powerhouse Starter Deck
The pack includes: Holo Rares Vaporeon (Jungle) 12/64 Machamp (Base Set) 8/102 Ninetales (Base Set) 12/102 Rare / Uncommon / Promo Mewtwo (Promo) Black Star Promo Pikachu (Promo) Black Star Promo Arcanine 23/102 Electabuzz 20/102 Vaporeon (non-holo) Nidoqueen 7/64 Trainer Devolution Spray 72/102 All authentic, no reprints or fakes Chronology: 1999 Illustration by Ken Sugimori, Mitsuhiro Arita, Kagemaru Himeno et al
Retreat: C Weakness: G Resistance: L ------------------------------------------------------------------------------ Machoke B27 - Uncommon Type: Fighting Evolution: Stage 1 Evolution (Evolves from Machop) Level: 40 HP: 80 FFC - Karate Chop (50-) Effect: Does 50 damage minus 10 damage for each damage counter on Machoke

Abominable Treefolk Adarkar Windform Arctic Foxes Arcum's Astrolabe Arcum's Sleigh Arcum's Weathervane Avalanche Avalanche Caller Balduvian Conjurer Balduvian Frostwaker Barbarian Guides Berg Strider Blizzard Blizzard Brawl Blizzard Strix Blood on the Snow Boreal Centaur Boreal Griffin Boreal Outrider Break the Ice Chillerpillar Chilling Shade Cold Snap Conifer Wurm Cover of Winter Dead of Winter Diamond Faerie Draugr Necromancer Drift of the Dead Faceless Haven Freyalise's Radiance Frost Augur Frost Bite Frost Raptor Frostpeak Yeti Frostwalk Bastion Frostwalla Gangrenous Zombies Gargantuan Gorilla Gelid Shackles Glacial Crevasses Glacial Plating Glacial Revelation Glittering Frost Goblin Furrier Goblin Rimerunner Goblin Ski Patrol Graven Lore Grim Draugr Hailstorm Valkyrie Hallowed Ground Heidar, Rimewind Master Ice-Fang Coatl Iceberg Cancrix Icebind Pillar Icebreaker Kraken Icehide Golem Icehide Troll Icequake Into the North Isu the Abominable Jorn, God of Winter Kaldring, the Rimestaff Karplusan Giant Kjeldoran Guard Legions of Lim-Dl Marit Lage's Slumber Melting Moritte of the Frost Mouth of Ronom Narfi, Betrayer King Ohran Yeti

Deck Themes Arcane Wizardry revolves around wizard creatures
It is because of the draw seven that Griselbrand almost always spells game over