I am not including any stickers, attractions, attraction makers or ticket givers or users since those all require a very insular deck and you need to build around it, and there aren't things that you can just run around with
At those cost, they can have powerful effects but still be fair, they can win the game if left unchecked but be vulnerable to spells and/or creatures, they can protect themselves from one but not the other, they can generate card advantage repeatedly, etc
While these scene boxes only contain six cards each, it nevertheless helps offset the wonky game to card distribution
Weakness: Fighting (x2) Resistance: none Retreat: 2 #56 Ampharos Lightning HP150 Stage 2 Evolves from Flaaffy [L] Thundershock: 40 damage
It will screw down (screws included) so the card is perfectly kept for value
11 Charmeleon One More Evolution Till He Becomes Cool Ideally, youre not going to want to spend more than two Energy before getting Charmeleon into Shining Revelrys Charizard ex